August 5, 2018 249 views, 96 downloads, 10 comments |
GAME MOD | X3: Albion Prelude - Mayhem v.2.5.3 - Game mod (mod) ...
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X3: Albion Prelude is the next installment of the well-known cycle of space simulators, in which the player's task is to trade, fight and explore dozens of star systems.
File Size: 901.8 mb:
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Gameplay-facilitating mod for X3: Albion Prelude - Mayhem v.2.5.3 - Game mod. This mod may not necessarily work with your copy of the game.
In order to unpack this file after download, please enter the following password: trainer if ask.
For unpacking files we recommend using a free software - 7-Zip.
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Mayhem is a mod where you are not just a pilot, you are the leader of a rising empire and as such, you must conquer sectors and build ships and stations by collecting resources and making your own enemies and allies. This is a pure sandbox gameplay, but there is pressure. If you decide to stay in your home sector, you will eventually be attacked by a growing fleet of OCV, so you need to be aggressive and expand your empire to other sectors... Craft your weapons, stations and ships, manage your factories, invade enemy territories, and defend your sectors with giant fleets and static platforms in a chaotic universe!
THIS MOD REQUIRES LITCUBE'S UNIVERSE
Instructions:
It's highly recommended to install Mayhem on a fresh install. Mayhem is made of more than 200 s and overwrites many from vanilla and Litcube's Universe. To do that, copy the whole X3 folder into a new location. Make sure it's in English, and that you don't have the Bonus Package installed. If your copy is from Steam, use the no-steam exe file.
Install Litcube's Universe, and patch it to 1.7.2. Also install the E/I package.
Copy the content of this archive into your ...\x3 folder and overwrite LU files. Do not copy into your addon folder.
Rename both "...\x3\addon\Mayhem - Rename Me.cat/.dat" files to the highest number after your current .cats/.dats (fake patch method). By default, it's 10. So you would have one named 10.cat file, and another one named 10.dat.
Install the soundtrack for the new sectors into your ...\x3\soundtrack existing directory. All musics are royalty-free, from Free Music Archive.
Install the Export/Import module inside your ...\x3 folder.
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